Wii-kly Update: Mega Man 9! And Three Other Titles

October 1st, 2008 No Comments   Posted in Wii

After eleven long years, the time has finally arrived! …and I’m spending it writing this and other stuff for another eight hours. This is one time I’m a little more envious of our PAL friends; their updates come right before the weekend. Then again, they don’t even have a firm release date, while I merely have to endure a few hours of torture. I guess that’s enough of a trade-off…
WiiWare

Mega Man™ 9 (CAPCOM, 1 player, Rated E for Everyone-Mild Cartoon Violence, 1,000 Wii Points): Mega Man fans, the wait is over! The classic Blue Bomber that debuted in 1987 is back with the ninth installment in the classic series. It’s a new adventure for Mega Man done in an 8-bit style-graphics, music and gameplay are all like you remember them.

PLÄTTCHEN twist ‘n’ paint (Bplus, 1-8 players, Rated E for Everyone, 1,000 Wii Points): PLÄTTCHEN twist ‘n’ paint is a crazy, challenging puzzle shooter that delivers more than 100 hours of fun, supporting up to eight players simultaneously. Guard the birth of ZeLeLi and free them from the menace of the evil black Shadow Plättchen. Play as one of the countless FantasyMEs and fight as an astronaut, butterfly, car or football against sharks, cowboys, asteroids and skulls in numerous, fabulous fantasy Worlds. Use items and multipliers in combos to fight yourself to the top of the high scores and find the perfect way to solve a level. Go wild in three completely different game modes of PLÄTTCHEN twist ‘n’ paint with more than 300 levels. Twist cooperatively with your friends or compete through many multiplayer modes.

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Mega Man 9, Plattchen for US WiiWare

September 27th, 2008 No Comments   Posted in Wii

The retro remake everyone (apart from me) has been waiting for, Mega Man 9, is up on the US Virtual Console service now, for 1000 points. It’ll take up a mere 67 blocks of fridge space, so you can keep your Strong Bad episodes that bit longer. Meanwhile, Plattchen: Twist ‘N’ Paint is available for the same price, which should infuriate those who shelled out 1500 points for the PAL version.

Mega Man also has some downloadable content on the way - here are the dates and prices:

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Mega Man 9 is Fantastically Difficult

September 25th, 2008 No Comments   Posted in Wii

The long wait came to an end for me yesterday afternoon when I traded 1,000 Wii Points and 66 memory blocks for Mega Man 9. Once the stage select screen appeared I felt as if I’d stepped back in time. After all these years I found myself looking at the new batch of Robot Masters with absolutely no idea where I should begin. It was disconcerting to step into a Mega Man game after all this time and not know the magic order needed to efficiently destroy the bosses. I decided to start with Galaxy Man which was a fitting warm-up. I destroyed him easily enough and decided to move on to Tornado Man, and it was here that I began to see just how my 8-bit Mega Man skills have deteriorated after years of neglect.

I spent the next hour sampling every other Robot Master stage. Out of the remaining seven bosses I only managed to reach Splash Woman and Magma Man (but was unable to defeat them). Mega Man 9 is kicking my ass, old-school style. Like its predecessors, however, whenever I fail, I see what I need to do differently the next time to avoid extra damage and death. Practice makes perfect. There’s a level of frustration associated with the original Mega Man games, and over the years memories of that aspect of the experience has sort of dropped away. We remember the awesome music, the creative characters, and the beloved sprite art. The disappearing blocks, deadly spikes, and poorly timed jumps are as much a part of Mega Man as the positive elements. Mega Man games would not be as enjoyable without elements both good and grueling.

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Mega Man 9 Brings in 60,000 Downloads on Its First Day

September 25th, 2008 No Comments   Posted in Wii

The first day of Mega Man 9’s much-anticipated arrival on Nintendo’s WiiWare has come and gone, leaving but one question: How did it do?
Using Wii Shop Channel rankings from the top American Wii markets — US, Canada, Mexico, Brazil, Colombia — along with historical sales data calculated from Nintendo Channel usage data, we can exclusively reveal to you today the sales for the first day for the hottest WiiWare title to date:


Day 1 sales for the Americas:

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